RR-Concepts YardMaster-5 Manual de usuario

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This manual contains detailed hookup and programming instructions for the
YardMaster-5 Model Train Controller.
Please download additional hookup diagrams from http://www.RRConcepts.com
Before we Start- Please do not attach Power wires (from your power pack)
to any other terminals except the designated power inputs 3, 4, 5 and 6.
o The YardMaster contains a micro-controller and will be damaged if power is put on any of the sensor terminals.
o Since the YardMaster contains flash memory it will return to the previous state when powered up.
The turnouts will be thrown and the on-board relays will return to their previous states.
o Detachable screw-down terminal blocks allow quick-disconnect for long term storage keeping all wires in place.
ONLY ATTACH WIRES WHILE THE POWER IS OFF.
YardMaster-5
Turnout (Track switch) Controller
Lamp / LED Driver
Siding Controller
Auto-Reversing Controller
Block Controller
3 Color Status LED Sensor LED
StationMaster Data Port
Sensor common
Switch GREEN relay Terminals
Switch RED relay Terminals
Lamp 1 OUT
Lamp 2 OUT
Common Relay Terminals
Switch RED
Sensor
Switch GREEN
Sensor
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ALTERNATE
Sensor
ALTERNATE
pushbutton
Power
IN 6-18V
TURNOUT To electric switch (out)
Apr 2019
+5 volts OUT
+6 to 20 volts OUT
Switch Red
Pushbutton (Program Laps and Node ID)
Switch GREEN
Pushbutton (Program Time Delay)
RR Concepts
The Swiss Army Knife of Model Train Electronics
External Relay Ports

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YardMaster- 5
Table of Contents
Sensor Descriptions ........................................................................3
StationMaster Data Cable ................................................................4
YardMaster Power In Description for Stand-alone systems .............5
Output to Electric Switches (turnouts) ..............................................6
Internal Switching Contacts ...............................................................7
Signal light connections ....................................................................8
Factory Reset ................................................................................... 9
Operating Modes..............................................................................10
Time Delay .....................................................................................11
ID number .......................................................................................12
Laps .................................................................................................13
Forced Alternate ...............................................................................14
Auxiliary Relay Module ...................................................................15
STOP / GO Relay Modue Descriptions ...........................................16
Block Control ..................................................................................17
Station Stop ....................................................................................18
Smart Turnout .................................................................................23
Alternating Paths ............................................................................24
Turn on/off an accessory ...............................................................25
Alternating Trains ...........................................................................27
Back and forth Automatic Reversing .............................................30
Reversing Loops ................................................ .............................35
Alternating between 2 loops of track ..............................................38
LED indicators ................................................................................40
Sensor Placements on Track ...........................................................41

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Terminals 1 and 2 are the Alternate sensor.
When this sensor detects a magnet or these terminals are shorted the
on-board relay will change state and the TURNOUT will fire to the other
side. The Alternate pushbutton simulates the sensor.
At Power Up, if these terminals are shorted the current sensor will
be enabled and a force RED will occur. When a train is sensed the
YardMaster will switch GREEN and perform a time delay.
This is the “no sensor” station stop. See the No Sensor hookup for details
Terminal 7 is the switch RED sensor input.
Terminal 8 is the switch GREEN sensor input
Terminal 9 is the switch common terminal
Alternate Sensor
Alternate Pushbutton
Switch RED and Switch GREEN
Sensors
These sensors will cause the YardMaster to switch to the appropriate side. Switch GREEN
will cause the Common Relay Terminals to connect to the Switch GREEN relay Terminals, and
Switch RED will cause the Common Relay Terminals to connect to the Switch RED Terminals.
The TURNOUT will also fire in synchronization and the lamps outputs will change.
The Switch RED and Switch GREEN pushbuttons simulate the sensors.
If a time delay has been programmed the YardMaster will switch back to the previous
state after the timer has expired.
If the Switch RED sensor is CLOSED on power up, the YardMaster will perform automatic
switching (self running mode) using the programmed delay value and these sensors will be ignored.
If the Switch GREEN sensor is CLOSED on power up the internal current sensor will be enabled and
the YardMaster will ALTERNATE when a train is sensed and then “not sensed”. This will occur in a
reversing operation when the train enters the diode blocks on the ends of the main reversing line.
Sensors
Switch GREEN
Sensor
Switch RED
Sensor
Switch RED
Pushbutton
Switch GREEN
Pushbutton
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For General
Information
only. Each
hookup
diagram will
show how
to hook these
up

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The YardMaster obtains power and signals from a data cable when attached
to a StationMaster.
The data cable can be in a single or double configuration. The double configuration
is used to connect multiple YardMaster systems to a single StationMaster.
The connecting plugs are keyed for correct orientation. The tab on the plug will be
on the top when attached correctly.
If the center wire is cut the StationMaster will only provide power to the YardMaster.
This sometimes simplifies wiring.
StationMaster Data Cable
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To StationMaster
To StationMaster
Single connection cable
Multiple connection cable for 3 track
sidings, 4 track sidings, etc.
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The YardMaster Power input (Pins 5 and 6) supplies
power to the YardMaster controller, power for the Lamps,
and power for the TURNOUT outputs.
The YardMaster can operate at voltages from 6 thru 18 volts DC, or 6 thru 12 volts AC.
Typically power is obtained from the transformer from either the TRACK terminals or the
ACCESSORIES terminals.
In a nutshell, the minimum voltage must be about 6 volts and the maximum voltage is
about 18 volts. (AC or DC). Also the minimum voltage required depends upon what is attached
to the outputs. For example if LGB turnouts will be controlled then the input voltage must be between
12 and 18 volts. (AC or DC) for the turnouts to fire. Similarly the lamp output voltage will be
the same as the input voltage. (Except for the +5 volt LED output which is constant)
ALSO IMPORTANT: When turnouts are attached the AMPERAGE must be sufficient to power
them without a voltage drop which would reset the YadMaster. For example a LGB style turnout
motor draws about 1 AMP. Two in parallel would draw 2 AMPS so a transformer of at least 2500ma
would be required. (2.5AMPS, or about a 50VA transformer or better)
““Wall warts” can also be used to power a stand-alone YardMaster.
An example of a 6VDC “wall wart” is the following part:
(Any equivalent 6VDC wall wart can be used)
“Enercell™ 6V/300mA AC Adapter Model: 273-313 ” (Not firing turnouts)
An example of a 12VDC “wall wart” is the following part:
(Any equivalent 12VDC wall wart can be used)
“Enercell™ 12V/1500mA AC Adapter Model: 273-358” (Firing ONE turnout)
YardMaster Power In details for stand-alone systems
(Not attached to a StationMaster)
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To 2 wire switch motor.
Pins 15 and 16 are the output signals for 2 wire and
slow motion switch machines which inverse the voltage polarity.
These terminals provide power to directly throw switch turnouts.
Up to 4 AMPS of power is available to throw up to 4 LGB style turnouts simultaneously if wired in parallel.
A pulsed DC output of 0.6 seconds is provided to drive the turnouts.
The output voltage is pure DC and is not half wave rectified AC. This provides maximum power output to the turnout.
For slow motion switch machines the power is continuous and changes polarity. (Tortoise, Aristocraft, or
pneumatic Ea-Ze Air) Program the YardMaster for slow motion turnouts.
The output voltage level is directly proportional to the input voltage. For example, a 12VAC input will
provide approximately 16VDC turnout voltage, etc. If a short circuit condition is present on these terminals
the YardMaster will blink the BLUE LEDs when energized. After a delay the YardMaster will attempt to resume.
Connecting to Electric Switch machines (turnouts)
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To control 3 wire switch machines use the Auxiliary relay module us used as shown below. This provides
reliable switching of any voltage necessary for the turnout. Some 3-wire turnouts have excessive voltage and
current requirements which the Auxiliary relay can handle. A very quick burst of voltage is given to the switch motor
which prevents overheating and operates without the need for capacitive discharge units.
3 wire switch machines.
To Turnout voltage source required
for switch motor: AC, DC, etc.
Peco PL-11 shown
3 Wire Switch Hookup
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Internal Switching Contacts
The YardMaster contains a DPDT relay which can control up to 8 AMPS with live voltage,
or more than 10 AMPS with no current flowing when the switch occurs.
When the “Switch GREEN” sensor or pushbutton is detected the status LED will turn
GREEN and the two Common relay terminals will connect to the “Switch green relay terminals”.
Terminal 3 will internally connect to terminal 20.
Terminal 4 will internally connect to terminal 19.
When the “Switch RED” sensor or pushbutton is detected the status LED will turn
RED and the two Switch relay Common terminals will connect to the “Switch RED relay terminals”.
Terminal 3 will internally connect to terminal 18.
Terminal 4 will internally connect to terminal 17.
The Alternate sensor or alternate pushbutton will alternate these contacts.
Since this is a simple relay there are no polarity or voltage restrictions.
(AC, DC or DCC can be switched, and up to 110V).
The CURRENT SENSOR is located on terminal 4 and will measure the current entering on that
terminal and flowing through the relay. This is only used to sense the train for “no-sensor” hookups.
If an auxiliary relay is connected to the AUX relay data port then the auxiliary relay will switch
in parallel with the internal relay. This will provide an additional 10 Amp DPDT relay for additional uses.
Switch GREEN relay Terminals
Switch RED relay Terminals
Alternate pushbutton
Switch RED
Pushbutton
Switch GREEN
Pushbutton
Common Relay Terminals
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If the input to the signal lamp is
12 volts use terminal 11 as the common.
This terminal provides a constant voltage
and the lamp terminals are grounded to
turn on the lamps.
Pins 12 and 13 are the Lamp output signals.
These are open circuit when OFF and
grounded when ON.
Note that the lamp output voltage is the
same as the input voltage, but converted to
DC. For example, a 12 VAC or 12 VDC input
will provide a 12VDC lamp output, etc.
Flashing the lamps
Signal lamps will enter a slow blinking state after a few minutes to give your RR a very
realistic look. The YardMaster can be heard “clicking” as the flashing feature is operating.
See the programming section for details on disabling this feature. Some
signal lamps already have built-in electronics to do the flashing so this feature can be
turned off if needed by programming a different operating mode.
If direct driving LED’s use pin 14 as the
constant +5 volt voltage source and wire
as shown for either separate LEDs or a
single dual color LED.
A 220 ohm resistor is required to provide the
current limiting and prevent them from damage.
When controlling flashing RR crossing signals use
separate red LEDs and program accordingly.
LEDs may be available free from RR Concepts.
Check the order page for availability.
Signal Lamp Connections
+ voltage
+5 VCD notch
Common Anode
Bi-color RED/GREEN
LED
Lamp1
Use this hookup for Shiloh
Signal lamps.
Lamp 2
+12V Output LED direct connect
notch
The YardMaster can control both 12 volt lamps and 5 volt LEDs synchronized with the
turnouts and relay. When programmed for crossing light control the lamps will alternately flash
when triggered.
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To perform a factory reset:
1. Enter Programming Mode: (Remove any jumpers if present)
Press the ALTERNATE button and either one of the Switch RED or Switch GREEN buttons
simultaneously.
The YardMaster will display BLUE when in programming mode.
2. Press and hold the ALTERNATE pushbutton The for at least 10 seconds.
YardMaster will slowly flash the blue sensor LED many times but keep holding down
the button. After a delay the blue status LED will twinkle to indicate a factory reset.
Release the button.
Factory Reset
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A factory reset will set the following:
Turnout control for LGB style turnouts (electric switches).
Time delay OFF
Lap count: 1
Signal lamp flashing enabled
Node ID: “1”
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Hold this button down for 10 seconds
Blue LED will twinkle when done.

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Programming the Operating Mode
The YardMaster can be programmed
to control different types of turnouts
(electric switches), or disable the
realistic signal light blinking feature.
All programming is stored in flash memory and retained until re-programmed.
To program the YardMaster perform the following:
1. Enter Programming Mode:
Press the ALTERNATE and either one of the Switch RED or Switch GREEN buttons simultaneously.
The YardMaster will turn BLUE when in programming mode.
2. Program the operating mode:
Press and hold down the Alternate pushbutton for the desired number of blinks.
The blink count corresponds to the following table.
To exit programming mode quickly press the Alternate button.
1 Control LGB style turnouts (electric switches)
This is the default setting after a factory reset.
2 Control SLOW_MOTION turnouts (electric switches)
These include Tortoise, Aristocraft slow motion, etc.
3 Synchronize Auxiliary relay to internal relay. (Can not use with 3 wire switch
motor control)
4 Directly control Railroad Crossing signals
Alternately flash the lamp outputs to directly control lamps or LED’s.
5 Disable signal light flashing for LGB style turnouts.
This is required if the signal lamp already has flashing circuitry.
6 Disable signal light flashing for SLOW MOTION turnouts.
Control Pneumatic turnouts by keeping the output voltage on continuously.
This is required if the signal lamp already has flashing circuitry.
7 Alternate the auxiliary relay when switching to RED
Provides control for bi-direction operations with alternating trains. See hookup.
Keep pressing the Alternate button for 10 seconds to force a Factory Reset
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