Operational Controls
Some CCU controls can be accessed via our joysick controllers,
however for full CCU control you will require our Remote
Engineering Panel Mk3.
The joystick controllers have limited access to these functions.
Proportional Pan
Proportional Tilt
Pan & Tilt Speeds 1 - 10
Turbo Speed
Proportional Zoom
Positional Focus
Positional Iris
Auto White Balance
Auto Tracing White
Manual White
Preset White (3,200k, 5,600k)
Master Gain
Red Gain
Blue Gain
Master Pedestal
Red Pedestal *
Blue Pedestal *
Horizontal Detail *
Vertical Detail *
Shutter
Gamma
Colour Saturation *
Digital Zoom On/Off
Auto Iris On/Off
Auto Focus On/Off
InfraRed Mode On/Off
Mirror Image (H, V, & HV) *
Preset Store (Pan,Tilt, Zoom, Focus) up to 99 presets **
Preset Recall
Pan & Tilt Reverse
Zoom Reverse
Focus Reverse
Electronic Stabiliser On/Off
Head ident change (1 - 99)
Head ident reset to #01
* Only via RCP Mk3
** 9 - 99 Only via extended controllers
Output Standards: 1080i / 50, 1080i / 59.94, 720p / 50, 720p / 59.94
1080p / 50, 1080p / 60 - Component only at present
PAL 4:3, PAL 16:9, NTSC 4:3, NTSC 16:9
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Rigging
Rigging the CamBall 3 is achieved using the 2 x 1/4” or 2 x 3/8” female mounting threads on the
base of the unit. The bolts should project no further than 13 mm into the base. Multiple
bearings enable the head to be mounted upright, inverted or horizontal. The horizontal mounting is
useful if the shot is predominately vertical. Be sure to use appropriate safety bonds if the unit is
mounted above head height. There is an M6 bolt provided in the base for attaching a safety bond.
The Pan & Tilt clutches are factory set but can be adjusted by removing the covers and using a
suitable spanner on the adjusting nuts. The clutches are to protect the mechanics from damage
should the head be knocked or meet an obstruction during a move. If you should need to adjust
them Set the clutches as lightly as possible.
When rigging the unit inverted there are 2 options for inverting the picture;
1. Rotate the camera on the tilt axis until the image is upright
2. Use the H&V image flip function on the RCP3
H flip can be used for shooting via a mirror.
Power & Data
Data and power are supplied via the same 4 core cable and are connected to the head via the
XLR4 socket on the base. Power can be supplied locally using a ‘Y’ cord or via the controller and
should be between 10 and 18 volts DC.
Pin 1 = GND
Pin 2 = RS485 A ch.
Pin 3 = RS485 B ch.
Pin 4 = 12-18v 1.5A max.
The RS485 data will work up to 1km but sending power will only work for shorter runs. Longer runs
may require a higher input voltage perhaps 20v or more to get enough power to the head and
camera. For very long distance operation a local PSU should be used in conjunction with a Y cord
to split the power and data feed to the CamBall 3.
Up to 10 cameras and heads can be connected in a ‘daisy chain’ manner to a controller. To
operate more than 10 heads on a system requires an active data distribution box. You can also
use Stage Boxes, each of which can supply 4 heads. Alternatively the heads may be controlled
via radio using our RD_10 radio data system. Each head recognises its own ident so the same
data loop or radio frequency can be used for up to 99 remote heads.
Camera Connections
All analogue outputs are available on the 15D sub connector, including 1080P which is currently not
available as 3G. 2 HDSDI outputsare on the BNC sockets on the base.
The majority of camera settings are stored internally, even when power is removed. When power
is restored the CamBall 3resets the camera settings as they were when power was removed. This
process takes about 20 seconds. At power up the picture will disappear for about 10 seconds
whilst settings are re-called.
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