ADJ DMX OPERATOR 384 Manual de usuario

User Manual
DMX OPERATOR 384

©2021 ADJ Products, LLC all rights reserved. Information, specications, diagrams, images, and
instructions herein are subject to change without notice. ADJ Products, LLC logo and identifying
product names and numbers herein are trademarks of ADJ Products, LLC. Copyright protection
claimed includes all forms and matters of copyrightable materials and information now allowed by
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ADJ Products, LLC and all aliated companies hereby disclaim any and all liabilities for property,
equipment, building, and electrical damages, injuries to any persons, and direct or indirect economic
loss associated with the use or reliance of any information contained within this document, and/or as
a result of the improper, unsafe, insucient and negligent assembly, installation, rigging, and opera-
tion of this product.
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2
Date Document
Version
Software
Version DMX Channels Notes
03/21/18 1 N/A Not Applicable
Updated Release, DB-9 Connection
Removed Jog Wheel, References
Removed.
03/03/21 2 N/A Not Applicable Updated to Add Chase Section.
08/18/21 3 2.5 Not Applicable Updated Midi Control, Updated
Formatting.
DOCUMENT VERSION
Due to additional product features and/or enhancements, an updated version of
this document may be available online.
Please check www.adj.com for the latest revision/update of this manual
before beginning installation and/or programming.

TABLE OF CONTENTS
3
Features 4
General Introduction | Warnings | Cautions 5
Overview 6
Joystick Set Up 8
Manual Control 10
Scene Operation 11
Chase Operation 14
Bank Copy and Fixture Copy | Fade Time 17
MIDI Channel Setting 18
MIDI Control 19
DMX Addressing 20
Warranty 21
Specifications 22

4
The DMX Operator 384 is a multifunction controller that can work as an LED controller as well as a
simple MIDI controller. When operating as a stage lighting controller, the device has the following main
features:
• 8x4 Control Channel Faders
• 384 Total DMX Channels
• Individual Speed & Fade Time Faders
• 30 Memory Banks x 8 Programmable Scenes per Bank
• 12 Programmable Chases, 240 Steps per Chase
• Assignable Fade Setting
• Manual Control Chase Overide
• Built-In Microphone and Line Level Input for Audio Triggering
• MIDI Controllable
• Optional Foot Controller for Chase Step Activation
• Onboard Fog Maching Trigger Button
• 7-Segment LED Display
• Standard Joystick Module
FEATURES
When operating as a MIDI controller, the device has the following features:
• 1 to 16 channel selectable
• MIDI Note
• Control Change
• Program Change
JOYSTICK MODULE

ADJ strives to design dependable, reliable, and user friendly products for our customers, and new
products are being designed constantly to meet the needs of both entertainment and special effects
lighting industries. We welcome your comments about our product and services and are open to sug-
gestions on how we can improve to better serve you.
It is a privilege for us to be chosen as your control solution.
This controller is an expansion of the simple to use DMX OPERATOR 384. We have added 6 addi-
tional chase memory buttons, giving the user a total of 12 to work with. A joystick is supplied for
traditional X/Y control of a moving light. To optimize performance of this product, please read the
instructions carefully to familiarize yourself with the basic functions and operations.
5
GENERAL INTRODUCTION
WARNINGS
• This unit is intended for indoor user only.
• Do not allow for any flammable liquids, water, or metal objects to enter the unit.
• To reduce the risk of fire or electric shock, do not expose the unit to rain or high lev-
els of moisture.
• No user serviceable parts inside, do not dismantle the unit yourself.
• Repairs must be done by qualified personnel only.
• Please do not allow children to play with or tamper with this product.
CAUTIONS
• When unpacking, check to ensure that the unit has not been damaged. Should any
issues be found, contact ADJ service immediately.
• All rights reserved. No part of this manual may be reproduced, transmitted, tran-
scribed, or translated into any language, in any form, by any means, without autho-
rized permission from ADJ Products, LLC.
NOTICE: Specifications and improvements in the design of this product and this manual are subject
to change without any prior notice.

OVERVIEW
6
1. Fixture buttons (1~12): Used to select relevant xtures for control.
2. Channel faders (1~8): Used to control the output of each corresponding xture channel.
3. Channel Bank button: Used to switch between channels 1-8, 9-16, 17~24 and 25~32.
4. Speed fader: Used to adjust chase speed (range is 0.1 second to 10 minutes per step).
5. Fade Time fader: Used to adjust chase fade time (range is 0 to 30 seconds).
6. FINE button: Used in conjunction with the joystick. When the FINE button is engaged, adjusting
the joystick will be more precise when needing to hit a specic area with a scanner or moving head.
7. MODE button: This is a multi-function button that is used when assigning the joystick & Fade set-
ting.
8. Joystick: Traditionally used to adjust the X/Y channels of a moving light.
9. Scene buttons (1-8): Used when storing or playing back programmed scenes. Also used when
backing up data to a USB Stick or through a ULink Cable.
10.LED display: The LED display shows you relevant information depending on current operation.
11.Bank Up/Down button: Used to select a scene bank or chase step.Also used to view les in
memory stick.
12.Fog-machine button: Used to trigger fog machine which should be connected to rear of console.
13.Chase buttons (1-12): Used when storing or playing back relevant chases.
14.Program button: Used to enter and exit Record mode when programming.
15.Music/Bkc button: Used to engage audio mode for chase synchronization and to copy a bank of
scenes to another.
16.MIDI/Rec button: Used to record scenes and chase steps. Also used to setup MIDI operation.
17.Auto/Del button: Used to enter AUTO mode for automatic scene bank sequence or to delete a
scene or chase.
18.Tap/Disp button: Used to tap sync chase playback and to change display view operation.
19.Black-out button: Used to bring all current output down to zero.
FRONT PANEL

7
OVERVIEW
REAR PANEL
1. Label: Lists model, serial number, and production date.
2. Audio input: To connect line level input for audio trigger (0.1V-1Vp-p).
3. DB-9 connector: To connect optional external chase step controller.
NOTE: No longer included in units manufactured after Feb. 2018.
4. MIDI IN: To receive MIDI information from a midi sequencer or compatible device.
5. Fog machine connector: To connect a compatible fog machine.
6. 3 Pin Female XLR: DMX Output. Connect to rst device in line.
7. DC INPUT: Connects the included power supply to this input. (DC 9V~15V, 500mA Min).
8. Power switch: Used to switch the units power on and o.
9. USB Interface: Outputs the MIDI signal via USB interface when connected to MIDI controller.
10.LED Lamp: Indicates the working state of USB interface.
11.Switch: Switches the function of DMX controller or MIDI controller. The change will work after re-
startup.
12.MIDI Out Socket: output the MIDI signal when connected to the MIDI controller.

8
JOYSTICK SET UP
ASSIGN JOYSTICK
1. Press and hold the Program button for approximately 2 seconds or until the PROG indicator in
the LED display ashes. Once the indicator is ashing, record mode is engaged and you may
release the Program button.
2. Press and hold the MODE button, then tap the FINE button. The “Assign” and “Pan” LEDs should
illuminate.
3. “Assign Joystick Reverse” (Pan/Tilt Invert) Operation Guide. Select the xtures that you wish to
assign the “Pan” for by pressing the FIXTURES # buttons, 1-12, so the selected xture LEDs il-
luminate.
4. Press the Tap/Disp button to switch between “PL.XX” & “PH.XX”. “PL.XX” represents the Low
Byte or Fine channel, generally listed as the Pan Fine channel. PH.XX represents the High Byte or
Coarse channel, generally listed as the Pan channel.
5. Set to “PH.XX” and press and hold the MODE button, then tap the SCENE button that corre-
sponds to the Pan channel of your xture. For example, if your xture’s Pan channel is 1, press
the SCENE #1 button. Please refer to the xture’s DMX chart.
6. If your xture includes a pan ne channel, press the Tap/Disp button so the display reads “PL.
XX”. Press and hold the MODE button and then tap the SCENE button that corresponds to the
Pan Fine channel of your xture. For example, if your xture’s Pan Fine channel is 2, press the
SCENE #2 button.
7. Press the BANK UP or DOWN buttons to switch between “TL.XX” & “TH.XX”. “TL.XX” represents
the Low Byte or Fine channel, generally listed as the Tilt Fine channel. TH.XX represents the High
Byte or Coarse channel, generally listed as the Tilt channel.
8. Set to “TH.XX” and press and hold the MODE button, then tap the SCENE button that corre-
sponds to the Tilt channel of your xture. For example, if your xture’s Tilt channel is 3, press the
SCENE #3 button. Please refer to the xture’s DMX chart.
9. If your xture includes a Tilt Fine channel, press the Tap/Disp button so the display reads
“TL.XX”. Press and hold the MODE button, then tap the SCENE button that corresponds to the
Tilt Fine channel of your xture. For example, if your xture’s Tilt Fine channel is 4, press the
SCENE #4 button.
10.Press and hold down the Program button for approximately 2 seconds or until the PROG indica-
tor in the LED display stops ashing. A ashing Blackout indicator in the LED display conrms
that the controller is out of Program mode

9
ASSIGN JOYSTICK REVERSE (PAN/TILT INVERT)
1. Press and hold the Program button for approximately 2 seconds or until the PROG indicator in
the LED display ashes. Once the indicator is ashing, record mode is engaged and you may
release the Program button.
2. Press and hold the MODE button, then tap the FINE button. The “Assign” and “Pan” LED’s
should illuminate.
3. Once again, press and hold the MODE button and then tap the FINE button. The “Reverse” LED
should illuminate.
4. Select the xtures that you wish to assign the “Pan Reverse” & “Tilt Reverse” for by pressing the
FIXTURES # buttons, 1-12, so the selected xture LED’s illuminate. Ideally, you should assign
opposite xtures for Pan/Tilt Reverse. For example, xtures 1, 3, 5, 7, etc... should be assigned
normal as described in the previous section, and xtures 2, 4, 6, etc..., should be assigned re-
versed, so that the movements of successive xtures are reversed from one another. This feature
is traditionally referred to as Pan/Tilt invert.
5. Press the Tap/Disp button to switch between “PL.XX” & “PH.XX”. “PL.XX” represents the Low
Byte or Fine channel, generally listed as the Pan Fine channel. PH.XX represents the High Byte or
Coarse channel, generally listed as the Pan channel.
6. Set to “PH.XX” and press and hold the MODE button. Tap the SCENE button that corresponds to
the Pan channel of your xture. For example, if your xtures Pan channel is 1, press the SCENE
#1 button. Please refer to the xtures DMX chart.
7. If your xture includes a pan ne channel, press the Tap/Disp button so the display reads “PL.
XX”. Press and hold the MODE button, then tap the SCENE button that corresponds to the Pan
Fine channel of your xture. For example, if your xtures Pan Fine channel is 2, press the SCENE
#2 button.
8. Press the BANK UP or DOWN buttons to switch between “TL.XX” & “TH.XX”. “TL.XX” represents
the Low Byte or Fine channel, generally listed as the Tilt Fine channel. “TH.XX” represents the
High Byte or Coarse channel, generally listed as the Tilt channel.
9. Set to “TH.XX” and press and hold the MODE button. Tap the SCENE button that corresponds to
the Tilt channel of your xture. For example, if your xture’s Tilt channel is 3, press the SCENE #3
button. Please refer to the xture’s DMX chart.
10.If your xture includes a Tilt Fine channel, press the Tap/Disp button so the display reads
“TL.XX”. Press and hold down the MODE button and then tap the SCENE button that corre-
sponds to the Tilt Fine channel of your xture. For example, if your xtures Pan Fine channel is 4,
press the SCENE #4 button.
11.Press and hold down the Program button for approximately 2 seconds or until the PROG indica-
tor in the LED display stops ashing. A ashing Blackout indicator in the LED-display conrms
that the controller is out of Program mode.
JOYSTICK SET UP

10
JOYSTICK SET UP
DELETE JOYSTICK PAN/TILT ASSIGNMENT
1. Press and hold the Program button for approximately 2 seconds or until the PROG indicator in
the LED display ashes. Once the indicator is ashing, record mode is engaged and you may
release the Program button.
2. Press and hold the MODE button, then tape the FINE button. The “Assign” and “Pan” LEDs
should illuminate.
3. Select the xtures for which you wish to delete the joystick pan/tilt settings by pressing the # but-
tons (1-12) of the relevant xtures. The LEDs associated with this xtures will illuminate to show
that they have been selected.
4. Press and hold the MODE button, then tap the Auto/DEL button to delete the settings for the
selected xtures. All LEDs will ash three times to conrm that the settings have been erased.
5. Press and hold the Program button for approximately 2 seconds or until the PROG indicator in
the LED display stops ashing. A ashing Blackout indicator in the LED display conrms that the
controller is no longer in Program mode.
DELETE PAN/TILT JOYSTICK SETTINGS FOR ALL FIXTURES
1. Flip the Operator power switch to OFF. The switch is located on the rear of the device.
2. Simultaneously press and down the Auto/DEL and MODE buttons, and ip the power switch ON.
All LEDs will ash three times to conrm that the Pan/Tilt settings have been erased.
MANUAL CONTROL
When powered ON, this console defaults to Manual/Blackout mode. All output will be in a blackout
state until the Blackout button is deselected. To determine blackout status, there is an indicator light
in the display that ashes when engaged and OFF when disengaged. To gain manual control, disen-
gage blackout, select the xtures that you wish to control by selecting the relevant xture buttons on
the left, and then use the eight channel faders, the joystick, and the channel bank button to manually
control the xtures.
Note: In most cases, for the joystick to work, it must rst be assigned. Please see the Assign
Joystick section of this manual.
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