Sounddecoder GE70 3
Version 12-03-2004 www.tran.at
1. Overview
The GE70 sound decoder is suitable for all digital model railroad systems
using the DCC standard.
It offers 3 simultaneous (3 channels) playable sound data’s that can be
freely linked to one of the function keys. Full function mapping conforming
to NMRA standards is supported. F1 is reserved for sound on/off, but can
also be remapped.
Depending on the application the same decoder can be loaded with
diesel, steam or E-loco sounds. With the SoundProg it is possible to load
sounds in built-in situation (decoder does not need to be removed from the
model). There is no limitation on the number of re-loads. The number of
exhausts per wheel revolution when loaded with steam sounds can be set
anytime with CV49.
CV49 Bit 0 = 1 reed switch for impulses is activated. CV51 is then
the number of impulses per steam burst. CV51 = 10 10 revolutions per
steam burst.
Using the file list a sound structure is built. In the file list a sound structure
is built by adding sound by groups. It is mandatory to use the order of the
sounds, the bold marked items represent a sound group (also called Slot).
It is however not necessary to fill all possible entries. Total size of all
sounds together is limited to 2 MBit (Extended explanation to be found in
the user manual if the SoundProg).
The decoder supports full NMRA addressing, 14/28 and 128 speed
steps for speed depending sounds. For steam locomotives the possibility
exists to synchronise the sounds with the wheel revolutions (Reed switch).
Frequency of the sounds is speed dependant and can be changed by
means of setting CV53 and CV54
The GE70 is fully NMRA compatible and can therefore be used in alle
digital systems who use the NMRA DCC Data format, like Digitrax, Lenz,
LGB, Uhlenbrock, Zimo, Roco ‘digital is cool’, etc.
Standard GE 70: 1W Nominal speaker power. Synchronisation con-
nections for Reed or Hall switch. Type depending equipped with 4 (E-loco,
diesel) or 6 (steam loco) flexible wires.