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Setting Attributes Using the Commando Remote
Each bank of attributes can be accessed on the COMMANDO by pressing the ODK and
EOP button at the same time (both buttons will begin to blink). This puts the remote in
CHANGE MODE: Select #1 - #8 for Custom attributes, or ODK for the game day
attributes.
•Selecting BANK (1 – 8): While in CHANGE MODE, once you press the bank
key, that button begins to blink. This is to show the user which bank is active.
Pressing 1 – 8 changes the attribute on the STATUS Screen of the camera to the
attributes of the selected BANK.
•Selecting ODK:This makes the ODK label active. Selecting the 8 offensive,
defensive, kicking attributes of the game will update the STATUS Screen.
•The EOP button: The EOP (end of play) button has special meaning and
characteristics. A clip is only created when the EOP button is pressed; no matter
how many times the record button is pressed. Once the EOP button is pressed,
the EOP button will stay lit until the camera returns to Record mode. This feature
allows the user to know if they have ended the play. The user can press the EOP
button while recording, and at the NEXT pause-record, the active attributes will
be assigned to the video clip and the EOP will remain on until recording begins
again.
If you do not have a Logging Tether, then use the Recorder screen. Refer to the “Logging
Using the Recorder screen” instructions below.
Setting Attributes using the Recorder screen
To log attributes using the LCD touch screen, follow these steps:
1. From the Main menu, go to the SYSTEM / SETUP, then SAT screen.
2. From the SETUP screen, press TETHER, until PALM is selected.
3. Power the Camera (OFF then ON)
4. Then from the Main menu, select SYSTEM / SETUP, then SAT and CLIP
ATTRIBUTES.
5. On the CLIP ATTRIBUTES screen, select Attribute(s).
6. Shoot Practice. Changing the attribute you need to change and continue shooting.
7. A good practice is to Press the STOP button after every set of drills. This makes a
new master clip.