Bob Long Technologies VICE Manual de usuario

www.BobLongDirect.com
www.BobLongDirect.com

Safety / Caution ..........................3
Warranty ..................................4
Introduction ..............................5
4C Enhancing Eye System ...................6
Quick Reference ...........................8
Marker Electronics ........................9
Onboard LED Indicator .....................9
Dipswitch Cheatsheet .....................10
Dipswitch Indicators .....................11
Rate of Fire Adjustment ..................12
Dwell and Firing Mode Set Up .............13
International Firing Modes ...............14
Maintenance ..............................15
Rammer Maintenance .......................15
High Pressure Regulator Maintenance ......16
Low Pressure Regulator Maintenance .......17
Poppet Maintenance .......................18
Eye Maintenance ..........................19
Consumables List .........................20
O-Ring List ..............................21
Troubleshooting ..........................22
Troubleshooting ..........................23
Table of Contents
2
www.BobLongDirect.com

This paintball marker is not a toy. Misuse or mishandling can result in
serious injury or death. Every person within range of a loaded paintball
gun must wear eye protection specically designed for paintball. Recom-
mended at least 18 years of age to purchase, 14 years old to use with
adult supervision or 10 years old to use on paintball elds meeting ASTM
standards F1777-97. Ensure you read entire instruction manual before
operating your Vice .
Please follow all local, state, and federal laws concerning the operation
and use of paintball markers. By purchasing this paintball marker you
assume all liability.
B.L.A.S.T. assumes no liability for injury or death due to misuse or mis-
handling of this marker.
• Never point a paintball marker at anyone not wearing paintball ap-
proved goggles. Even at the lowest possible operating velocity, a paint
ball will cause serious injury should it hit someone in the eye area.
• Never look down the barrel of your marker with or without wearing
paintball approved goggles.
• Before performing any maintenance on the marker, ensure air source is
disconnected and marker has been dry red.
• Leave the ON/OFF switch in the OFF position whenever marker is not
operational.
• Always insert barrel plug in barrel when marker is not operational. Re
move only in designated operational areas.
• Only play at commercial playing elds that have a chronograph, ref
erees, and clearly marked safe areas. Chronograph your marker before
each game to ensure marker is operating at a safe velocity. Safe veloc
ity is considered to be 280 feet per second (fps).
3
www.BobLongDirect.com

Marker Warranty
Bob Long Technologies warrantees our markers against manufacturing
defects. Electrical components are warranted for a period of 90 days.
All solenoids and wire harnesses are tested for function prior to leav-
ing our factory. Solenoids and wire harnesses will only be warranted at
the discretion of Bob Long Technologies. Only use factory authorized
lubricants when maintaining your marker. The use of non-authorized
lubricants or maintenance solutions will void your warranty. The use
of Teon tape as a sealant for any marker component may internally
damage electro-pneumatics. The use of Teon tape will void your war-
ranty. When installing aftermarket Drop-Forwards, ensure attachment
fasteners DO NOT protrude into internal grip assembly. When installing
aftermarket grips, ensure attachment fasteners DO NOT protrude into
internal grip assembly. Any attachment fasteners protruding into the
grip assembly will void your warranty.
For questions concerning your Vice or this manual please call (925)
625-7929.
WARRANTY
4
www.BobLongDirect.com

The time-tested Intimidator platform has a new brother—the Vice. Beginning in
2000 with the release of the Classic Intimidator, Bob Long set the bar high with the
rst marker to feature breakbeam anti-chop eyes, dual regulation, an integrated
drop forward, two piece barrel, and gradient anodizing in several patterns in one
marker—in one affordable package.
Although this marker was relatively under the radar of the paintball community, Bob
Long Technologies set the paintball world on re in 2001 with the release of the
Ground Zero Intimidator—the smallest, fastest, and most consistent marker to hit
the scene. Featuring a 45 frame, the new Torpedo™ regulator, and faster electron-
ics—and a smaller, sportier feel.
In 2002, Bob Long expanded upon the Intimidator line with the release of more
models, extensive milling and upgraded electronics; featuring the world’s most ag-
gressive marker programming at the time. Three years later, Bob Long rocked the
tournament on its heels again with the Alias Intimidator—bringing Intimidator speed
and reliability to a smaller scale.
Finally, in the Intimdator’s last stand before the release of the Vice, the Generation
Five brought efciency and speed to a whole new level. And new for 2008, the Vice
aims to surpass all expectations, and set the bar notches higher—in a true Bob
Long fashion.
The Vice marker represents the newest addition to the stable of cutting edge Bob
Long products. Featuring the absolute newest and greatest features a marker can
offer, the Vice serves as the latest issue of the acclaimed Intimidator series. The
Vice incorporates the winning features of the timeless Intimidator with the demands
of the modern player. The Vice is smaller, faster, stronger and lighter than any of its
predecessors—and more affordable. Utilizing the patented 4C Quad optoelectronic
system, the Vice combines the blazing electronic speed of the Marq series with the
utterly efcient stacked-tube poppet design of the Intimidator.
5
www.BobLongDirect.com

4C ENHANCING EYE SYSTEM
4C System Enhancing Eyes Theory and Functionality
For years, high performance paintball markers have minimized paintball breakage by
using a break-beam infrared sensor system commonly known as “eyes”. These eye
systems are traditionally positioned at the bottom of a markers breech. Single sensor
eye systems will only allow a marker to re when a paintball has nally rested on the
bottom of the breech, therefore breaking the infrared beam and communicating “re”
to the markers micro-controller. A broad spectrum of controlled testing has proven
this current eye system to be the predominant limiting factor when seeking out maxi-
mum rate of re potential. Our engineering staff at Bob Long Technologies has suc-
cessfully implemented an advanced system of optoelectronics which can increase a
markers cycle rate almost 40%. The multi-sensor 4C System Enhancing Eyes dene
the absolute cutting edge in electronic marker technology.
There are two instances of wasted time in a markers ring sequence (cycle time).
One instance occurs during the time taken for a micro-controller to energize the coil
of a solenoid. The second instance occurs during the time taken for a markers bolt
to respond to the recently transferred air pressure. This combined time can be 20mS
or greater. A marker cycling at 20 balls per second has a cycle time of 50mS, so
20mS would account for 40% of the total cycle time. Using multiple sensors around
the breech provides the information needed to accelerate the cycle time. A sensor
near the top of the breech indicates whether or not another paintball is ready to be
loaded. A sensor near the bottom of the breech indicates whether or not a paintball
is properly staged and ready to be propelled. These sensors working in tandem pro-
vide us with valuable time measurements and other consistency data. Because we
now know how long it takes paintballs to move down through the breech into the nal
staged position, we energize the solenoid coil early so when a paintball reaches the
nal staged position the bolt has begun its forward movement. This timing adjust-
ment, made possible by 4C System Enhancing Eyes, eliminates all wasted time in a
markers ring sequence.
6
www.BobLongDirect.com

4C “Play by Play”
Here is a more detailed description of how the 4C System Enhancing Eyes work. The
time it takes for a markers bolt to move back past sensors toward nal open position,
allowing a paintball to fall, will be recorded. The time it takes for the next paintball to
pass by the top sensor while falling will be recorded. The time difference between
these measurements will be calculated by the markers micro-controller and a paint-
balls falling velocity will be obtained. This falling velocity will indicate if the hopper be-
ing used is force-fed or gravity-fed. Use of a force-fed hopper will result in the much
higher falling velocity of paintballs. Force-feeding also provides the best estimates
of time required for a paintball to fall into its nal staged position. Because vital mea-
surements have been obtained by the 4C System Enhancing Eyes a solenoids coil
can now be pre-energized, factoring for mechanical delay. Use of a gravity-fed hopper
will result in a slow inconsistent falling velocity. If a gravity-fed hopper is detected the
pre-energizing sequence is ruled out by the micro-controller and only the bottom sen-
sor will be used in processing when the ring sequence should begin. Assume it takes
15mS to get a markers bolt moving forward (calculating 20mS for a ball to fall past
upper sensor into nal staged position at lower sensor). In this instance the solenoid
can be activated 5mS after the upper sensor is triggered. 15mS later the paintball will
reach its nal staged position at the same time the bolt has begun its forward move-
ment. This cycle timing adjustment, made possible by 4C System Enhancing Eyes,
eliminates all wasted time in a markers ring sequence.
4C is a registered trademark of Extreme Paintball Design, LLC patent pending
7
www.BobLongDirect.com

8
www.BobLongDirect.com
Air Supply: Much like any other tournament marker, the Vice requires the use of
compressed air or nitrogen only. The Vice is compatible with both high-pressure and
low-pressure compressed air systems. If using an adjustable-output air system, set
the system’s output between 400 and 500 psi. Screwing your preset air system into
the ASA at the bottom of the grip will pressurize the marker, preparing it for use.
Turning on your Vice:
To power up your Vice, press the On\Off button on the rear of the marker. The LED
(light-emitting diode) should light up and indicate the status of that marker. By default,
the marker is ready to re when loaded with paint and air when powered on. To turn the
Vice off, press and hold the button until the LED lights orange, then red. Release the
button and the marker will be powered off.
Hopper and Paint:
The Vice utilizes the absolute cutting edge in both electronic and pneumatic technol-
ogy; to utilize the Vice in its full capacity, the use of a forcefeed motorized loader is
recommended. To ensure little or no breakage of paint in both the loader and marker,
only use top-grade paintballs in your new Vice.
Adjusting Velocity:
Although both of the regulators on the
Vice come preset from the factory, al-
ways adjust the regulators to account
for paint to bore match, atmospheric
differences, and your eld’s maximum
chronograph limit. The velocity of your
marker is controlled through the verti-
cal regulator, which is adjusted with a
1\8” Allen wrench. Turning the screw
clockwise (or inward) will increase your
velocity; turning the screw counterclock-
wise will decrease your velocity.

9
www.BobLongDirect.com
To power on marker:
Press power button once and release.
To turn eyes off:
Pull and hold trigger while powering on marker. LED will ash white then release.
To power off marker:
Press power button and hold. LED will ash orange then red and board will power itself
off.
Congratulations! Your marker comes with one of the most technologically advanced cir-
cuit boards ever made for any paintball marker. The following instructions and diagrams
will teach you how to unleash the potential of the Frenzy 3.0 to let you squeeze every
drop of performance out of your Vice.
Basic 0perations
0nboard LED Indicator
Eyes on. No paintball staged
in Chamber. Eyes off / Simulate
Low Battery. Change bat-
tery immediately to avoid
failure.
2C Eye ONLY - Bottom
eye tripped. Paintball
properly staged in cham-
ber.
4C Eye ONLY - Top eye
tripped. Also use this to
test top eye.
4C Eye ONLY - Bot-
tom eye tripped. Paint-
ball properly staged in
chamber.
Eye Malfunction. Clean
eyes to resume normal
operation.
NOTE: THE FOLLOWING LEDs ARE FLASHING DURING NORMAL OPERATION!
MARKER ELECTRONICS

www.BobLongDirect.com
10
Mileage Recommended Upkeep
5,000 Shots (2.5 Cases)
• Clean and regrease rammer
• Inspect o-rings for damage
• Clean debris and old grease from ram inte-
rior
10,000 Shots (5 Cases)
• Repeat above steps
• Clean, inspect, and regrease HPR Piston
and o-rings
• Clean, inspect, and regrease LPR Piston
and o-rings
20,000 Shots (10 Cases)
• Repeat above steps
• Clean, inspect, and regrease poppet shaft
o-ring
Rammer Maintenance
• De-gas the marker and insure that there
are
no paintballs in the breech or barrel of the
marker.
• Remove the ram cap from the rear of the
marker.
• Remove the bolt from the marker by pulling
upward on the bolt pin.
• Remove the ram by tilting the marker up
ward, allowing the ram to gently slide out of
the ram sleeve.
• Remove the ram from the Vice, and
clean any excess grease and debris from
the ram with a clean cloth.
• Inspect the surface of the ram and orings
for excessive wear or nicks, and replace as
necessary.
• Inspect the interior of the ram sleeve—if
necessary, use a swab on the interior of the
ram sleeve to clean debris and old grease.
• Regrease the ram with Dow 55, and gently
replace the ram back into the sleeve.
• Reinstall your Vice ram cap, and check
the marker for leaks by airing it up.
MAINTENANCE
Tabla de contenidos
Otros manuales de Equipo de paintball de Bob Long Technologies
Manuales populares de Equipo de paintball de otras marcas

PLANET ECLIPSE
PLANET ECLIPSE EGO LV1 Manual de usuario

PLANET ECLIPSE
PLANET ECLIPSE GEO CS1 Manual de usuario

First Endeavor Paintball
First Endeavor Paintball The Quest Manual de usuario

PMI
PMI Piranha VTL Manual de usuario

Proto
Proto SLG ULTRALITE Manual de usuario

Proto
Proto REFLEX RAIL Manual de usuario














